ZillaLib Game SDK
ZillaLib is now on open source on GitHub! Check out the new website and the GitHub repository!

Welcome to ZillaLib

ZillaLib is a 2D game creation framework that runs on pretty much every platform that matters. Android, iOS, Windows Phone 8, Chrome Native Client, Emscripten and of course native PC Windows/Linux/MacOS for easy development and debugging.

It’s a sleek C++ library that compiles to all platforms with zero change in the game code. Truly write once, run everywhere. Of course it is still possible to deviate parts easily where needed. For instance for multitouch or touchscreen keyboard inputs.

The library itself compiles quickly, has zero external dependencies, and links statically adding only around 100kb ~ 350kb to the binary size of the game. Still it comes with plenty of features.

Latest Games

  • Wrath of God
  • Bow2illa
  • Puzilla
  • Cavezilla
  • Hexzilla
  • Latest Samples

  • Tiled Texture Surfaces (Tilesets)
  • Surface with Repeating Texture
  • Surface Batch Rendering
  • Rotating and Scaling Surfaces
  • Surface Loading and Drawing